Keep your work organized by grouping, merging, and rasterizing your layers. Stack and mask any layer type to paint complex materials in a completely non-destructible workflow. Toolbag’s texturing system works in perfect synchronization with our industry-standard physically-based renderer, providing a complete solution for you to create and calibrate the highest-quality materials for your games, film, 3D visualization, and more.ĭiscover a world of infinite possibility with Toolbag’s unrestricted layering hierarchy. Paint gradients and perfectly straight lines, swiftly rotate and scale textures, drag-and-drop materials with ease, and add a personal touch using fully customizable brushes. Real-time 3D painting and direct editing of materials inside the 3D viewport have never felt this breezy. Runs on Mac and Windows3D Painting in Action Hardware-accelerated on NVIDIA RTX devicesĬompatible on all NVIDIA Geforce cards (10 and newer) This enables you to use fewer ray casts resulting in faster render times, giving you more time to be creative. Toolbag’s AI denoising uses machine learning to retain detail and provide a smooth, realistic result. With physically-accurate shading, global illumination, reflections, caustics, and more, your art has never looked better. Interactive ray tracing delivers a stunning level of image quality to Toolbag. Optimized to run on all modern GPUs.Īchieve even faster ray-traced results with native hardware support of NVIDIA RTX devices. Toolbag 4’s brand-new ray tracing engine is a lightweight and powerful system for lookdev, compositing, and final rendering.
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